| RPManager 
              is an extension for Autodesk 3dsmax  which makes the task of managing multiple render passes 
              from a single scene file efficient and user-error free.  3dsmax 5's two render presets and 3dsmax 6/7's render 
              preset system and 3dsmax8+'s batch render system only begin to touch 
              the solution for a rendering management system in heavy production 
              environments. Settings generally needed for a complete pass - camera 
              settings, object properties, object visibility, background setup, 
              etc. - need to be manually organized and reset for each render pass. In common pass-rendered productions, 
              the user will typically either setup a single scene file and manually 
              edit parameters/scene setup to output the desired passes - which 
              is prone to user error - or break the scene out to multiple files 
              - which makes editing a chore and prone to error as the files need 
              to be synchronised after each edit, usually manually. Both these 
              methods take up large amounts of time, especially at the end of 
              a job where many small modifications are often required, and the 
              difficulty and hassle of setup often means users tend to break a 
              scene down into fewer passes than desired for final control in a 
              post processing package. RPManager overcomes this problem 
              in two ways: firstly it allows unlimited render passes in your scene, 
              and secondly it brings all relevant render parameters into the one 
              interface, controlled and restored by the RPManager engine. The 
              few less used (in a per pass sense) or user custom render parameters 
              not included in the RPManager interface can be controlled through 
              the BeforePass and AfterPass scripts - if you need something done 
              per pass and it is not in the RPManager interface but it is scriptable, 
              then RPManager can still control this on a per-pass basis.  3ds max is an extremely flexible 
              and capable package, and RPManager has been designed to enhanced 
              and complement existing workflows, helping to organize and automate 
              the often taxing task of managing multiple passes. While it replaces 
              much of the standard 3dsmax render dialog RPManager is designed 
              to work with it not separately to it, essential for 3rd party renderers 
              where access may only be through the default render dialog. RPManager is not just for those managing complex multi-pass 
              setups. If you have ever wanted more than just two render setup 
              slots - the default production and draft - then RPManager can save 
              you time. From still illustration setup - where separately rendered 
              elements make photoshop work much easier - to complex photoreal 
              scenes - where the extra control of breaking your scene into 10+ 
              passes - RPManager has been designed to aid workflow. Multiple cameras 
              rendered to individual passes with a single button click saves time 
              for architectural users. Huge working scene files no longer have 
              to be duplicated for separate pass setup saving disk space and loading 
              time. User TestimonialsCheck 
              out what users think of RPManager.
 Project ListCheck 
              out what projects RPManager has been used on.
 Licensing: 
              RPManager requires a license key to operate. 
              This license is tied to the hardwarelockID of a 3dsmax installation, 
              or the computer name where flexlm is used for your 3dsmax licensing. 
              Without a license RPManager does not operate, but evaluation (30 
              day) or Personal (for non-commercial use) licenses can be requested 
              freely from the download page - these are limited licenses with 
              a restriction of being able to create only up to 2 passes, and is 
              not able to edit RPManager data in existing scenes that contain 
              more than 2 passes. For enquiries about site licensing contact licensing@rpmanager.com. There are two versions of RPManager
              - RPManager and RPManagerLite, see the RPManager
              feature list  for more information. |